Showing posts with label Comic. Show all posts
Showing posts with label Comic. Show all posts

Sunday, April 12, 2009

Happy Easter!

Happy Easter! So here is a comic that has no relation to the holiday at all. Today has been pretty boring for me which gave me time to draw this one out in Flash. I actually drew it probably two weeks ago during Lunch, and I have about four more left that I still have to draw into the computer.
I've been pretty busy. With college assignments and now my new job at Target the time between each comic release might be even more sparse.


Friday, December 19, 2008

Oh...the weather outside is frightful

Really. It sucks outside. Good time for a weather-related comic.





















My ideas have been slipping (not as funny) lately. At least I think so. Anyway I got like three to four more comics planned for the next week. Another one possibly tonight and one on Christmas as well. Now that exams are over, and I got mostly A's on them so I am content with them, I can get more comics done.


December 20th, 2008: 1:27AM

Nope, I'm not making a new post for such a small time between comics. Here's another comic from boredom like I promised. I kept having an OCD vs creativity battle in my head because of the tilted flier.






























And now I am done for tonight.

Saturday, December 6, 2008

Comic #37

Whipped up Comic #37 out of boredom. It's also based on recent events....sort of. Hopefully I'll be getting some Christmas comics in here soon. I'm working on ideas, but they aren't really that good.





















Mine got the RRoD too. I sent it in to Microsoft a week ago but it'll probably be a month before I get it back. I guess no playing of Xbox games for Christmas this year. :(

Screw you Microsoft and your crappy quality product! They have an interesting tech support system though.

Wednesday, November 19, 2008

Comic #36 and Nifty Flash Animation

Yup. True story. Like 10 min ago.














The paper is half done, don't worry.

Here's an example of what the comic is talking about:






Vector graphics
....amazing.

Saturday, November 15, 2008

Comic #35

Who likes time travel? I love the concept of it and have been meaning to start this part of the comic series for a while. Note that this is only the first part. I plan to create other parts in future (no pun intended :p).





















Ah, the wacky antics of paradoxes and parallel universes.

Thursday, November 6, 2008

Comic #34

Exactly what I was feeling last night while taking this stupid test.






























How many times am I going to be walking down the street and thinking: "Gee I wonder what is the anti-derivative of 3x - 2."


And I so bombed the test I was taking last night.

Thursday, October 2, 2008

Comic #30

I don't think this one is really funny. It's just something I whipped up out of shear boredom during lunch today.
















Be on the look out though. I'm considering flashifying some scenes I drew in my Senior Year of High School. Nothing really fancy....just sorta cool.























Here's something I drew from memory during Study Hall one day. I scanned it into the computer and retraced it in flash.

Monday, September 22, 2008

Comic #29

Spent a while on this one. Mainly because I did everything by hand. Even the text. Enjoy guys.
















I KNOW THAT YOU DON'T READ MY BLOGS. IF YOU WANT THE COMIC TO MAKE SENSE READ THIS.

WATCH THIS

If you don't follow, it's based upon the editing styles of a new show called Fringe. Every time they show off a new place instead of the cliche white words in the corner of the screen, they put 3-d text into the scene and make it look like it's really sitting there.

Good sci-fi series on FOX. You should check it out.

Friday, September 12, 2008

Comic #28 - "The One that is Out of Whack"

Just finished up comic #28. This one is different from the rest. It's larger for one. I needed more room so the text was legible. The second thing is it's not side by side panels, these ones are overlapping. So a few changes. Meh...enjoy.



















Bonus points to whoever can solve it.
Below: What I think the answer is. I'm probably wrong.

ydy - 4(x+y²)dy = 0
y(udy + ydu) - 4(uy + y²)dy = 0
uydy + y²du - 4uydy + 4y²dy = 0
-3uydy + y²du + 4y²dy = 0
-3uydy + 4y²dy = -y²du
y + 4y^6 + y² dy = -(1/3u) du
5y^8 dy = -1/3(1/u) du
(5y^9)/9 = -(1/3)ln|x/y| + C
e^((5y^9)/9) = C(x/y)^(-1/3)


Hmm. Studying and drawing comics at the same time is possible.

Saturday, September 6, 2008

EPIC FAIL LIST; Comic #27

Sitting here bored, I began to think about all the unfinished projects I have yet to accomplish. Some of these WIP's are no longer Work in Progresses anymore. I gave up on them. But it would be interesting to compose a list of my failure over the past few years.

EPIC FAIL LIST:



Halo Survivor - Began production in 2005. We put out a few episodes on the PC version but then decided to move to the Xbox. After much time of preparation and gaining voice actors and writing scripts we have finally finished filming Episode One last month. Now all I need are the voices from everyone and I can edit it together and release the episode.

Sierra - A series made by my friend Andrew. I only participated in it as an editor and voice actor, nothing else. He gave up on the series temporarily because of lack of resources. Not so much my failure.

A Race Against Time - A series I made with my own clan in 2005. We made one episode, then the clan broke up and the project was dropped. The story lacked detail and effort.

Technical Advantage - A new series I started writing in 2007. This one is a revamped plot of "A Race against Time" with a much better name. The plot has been built upon extensively and I have written up to 13 episodes out of 18 for season one. I have yet to film any of it. I'm just waiting for the right time.

Downlow - A map I have been making for a year now. My friend Clark suggested the idea and I volunteered to make it with no promises. There has been so many attempts I have made at this thing. Three times I have erased everything and remade it with a much more efficient method of modeling each time. At this point, I am pretty sure I would stick with the model I have right now. I just lost interest in it. I may come back to it again. I did two times before. It just might be a while.

Condensation – A map designed and modeled by Clark. I fixed all the MANY errors he had in the geometry and then gave it to him to skin. He's yet to skin it. I did my part, just waiting on his part now.

Movie Theatre - A map designed by Rik. Very little was done by me in this project aside from a candy booth. It's still an unfinished project nonetheless.

Sierra Map - I volunteered in making a map for Sierra. I had finished much of it only to realize that I saved it in the wrong file format and could not compile it into a Halo Map. There was a way around it, but it required much work to recover everything and I didn't feel like it was worth it.

Intertron - I made a map that was to be used in a scene in Halo Survivor. My computer crashed in September of 2006 and I lost everything, including this map file. I never bothered remaking it.

Conoid - Another map I lost in the computer crash that was based upon three cylindrical rooms. I never bothered remaking that either.

Halo Campaign - Very little was done but I attempted to make a single player mission on Halo once. I lost interest in it when the scripts became too hard.

My Room - I modeled my room to scale and made it into a Halo Map. Something happened with the bitmaps and they all got corrupted. I never fixed them. Though I did get it in game.

Halo CE Trainer 9.0 - The third installment of the trainer that I was working on. It was to have in-game menus so that you could control commands without minimization. Coding became too difficult and I put off the project until I was able to learn VB.net and dll's. I might take a course in college for this. I could come back to this.

Halo 3 UI - A current project that I was working on. I got much done with this one. The Halo UI map resembled the theme of Halo 3's UI. A lot of the menus are done and it received much feedback from a mini fan base. Something happened with the bitmaps one day and all my files became corrupted. I've been too busy to figure out how to fix them. I will come back to this. It isn't a lost cause and hopefully won’t be a WIP for long.

Ferris Wheel - A model I was working on. The model is complete but the explosion isn't ready yet. My most recent file has the asteroid modeled and the path created for which it will travel and crash into the wheel. I'll finish it up sometime soon.

Bunker - A piece of scenery I modeled but never got in game.

Battle Arena - A game I and Rik worked on a while ago. We finished up the demo but we never worked on the final release.

Bouncin Maze 2: A game I worked on by myself when I was young. I finished the first game, but it was very messy and thrown together. I then developed the sequel with a much neater interface and idea. Currently the demo is complete with 20 levels and 2 bosses. The game was never finished though.

The Experiment - A series that Andrew is making. I have been editing his videos, but due to resolution complications, memory leakages, and just loss of interest, I keep putting off this project. I usually begin working on it again a week later when I'm bored. Kind of funny how the ONLY video editing projects I put off are Andrews. This doesn't happen with anything else.

Tire Cannon - A weapon that Rik designed and I modeled. We got it in game and it is complete. It just was never released.

S Series Weapons - Another weapon Rik designed. I got a rough model in game, but I just lost interest with it.

There are so many other things that are too small to be listed or even remembered. I lost a whole bunch of WIP's on my computer crash in 2006. And some things I worked on last only like a day and then I get interested in something else. These are probably photoshops, flashes, or models. Videos that I edit usually always get finished. I enjoy editing too much to throw it aside.



This list is subject to change.

This list will be added to if I remember something else.


Now...after all that babble. I made a new comic. The idea might be a bit confusing. So I’ve been told by multiple people.










Basically things always go perfect in movies. Bombs are stopped, people are saved. I doubt it would be that lucky in real life.

Tuesday, June 24, 2008

Comic #21

Yes, it's 4 AM and I have nothing better to do. So I made a follow-up comic to "Airport Fears". Interesting enough, I have oddly timed the release of this comic; my friend will be returning from her trip soon as well. I guess events trigger ideas for me.


That contraption there is probably not structurally possible. Most of it I just made up.

Thursday, June 19, 2008

Comic #20

It's been a while since I released a comic. I guess I have been busy. Editing a movie or maybe it's the trying to find a job. Which is damn near impossible to do when you have no previous experience and the economy is at it's worst in 60 years. Anyway, if anyone hates those Mac vs PC ads, you might like this comic. I don't mind the commercials, but one of my friends does, which gave me the idea.


NEW SPECIAL: For a limited time, Microsoft is giving away rocket launchers with each purchase!

Thursday, May 22, 2008

Comic #18

Hmm, what do you know. I guess I'm not done yet. I got this idea last night while talking on AIM. Decided to draw it into flash without sketching it first.


By the way, we're in the second fall right now.

Wednesday, May 21, 2008

Comic #17

The 17th comic I've made. My favorite number. This is the last of my in-school comics. Unless I make more during the summer. Probably will. I'm trying to avoid this editing project for a friend of mine. lol


But yeah, I've had 3 hour breaks before. I know how these feel.

Saturday, May 17, 2008

Comics Collection Flash

For all you high-tech people out there, here is a flash that has all the comics in it that I made so far.

Comics.swf

By the way, those arrows on the top of the screen move to the next comic and previous comic. Apparently there are some people out there who don't understand that the universal symbol for an arrow is "to move from one place to another". lol

Comic #16

Just flashified this one. Also, I just made it so that anyone can leave comments, anonymous or with an alias/name.



And yes, I do realize there are no gastank explosions in House.

Friday, May 16, 2008

Comic #15

Just flashified(2) a new comic. This one is a continuation of the Virtual Reality series.

Classes just ended for me today, so the quantity of comics will probably die down over the summer. But there are at least two more comics left that I still have to flashify.
















2. A word I made up for tracing scanned images of comics into flash.

Comics Archive #2

Some more comics for the archive. From now on if you want to find all the posts involving comics, just do a search for the label "comic".

The Great Thread Race:








Prank Gone Awry:









Tk'ers:







Middle School Years:








Spell Check:








Party Games:


Comics Archive

I have been drawing out comics the past several weeks during my breaks between classes. I then learned how to trace them into the computer and redraw them in flash to make them much more neater. A friend of mine suggested I upload these comics online so people can see them, saying that it might catch on, so I'm going to put them in this blog. Here is an archive of what there is so far:

An Alternate Solution:






Definition of Strategic:










Inside the System:








Quick Thinking:







Extended Warranty?








Next Generation Wars:









The Best Things in Life Aren't Free:








Anger Management or Destiny?









Click the images to enlarge.
I'll upload more in the future and constantly update this page.